a keeper league is a league that continues every year with generally the same people. the league determines a certain number of players that you can keep from your team for the following year...say you have shaun alexander this year on your team, you can chose to keep him on your team for next year. some league determine that you can keep anywhere from 1 to all of your players. some leagues also only let you keep a player for a certain number of seasons. its a pretty fun way to play, and i believe it adds a lot more depth and strategy to the game
We have a 3 man keeper league, but you can't double up at any position.
The only catch with a shark keeper league is that you have to move the trade deadline up quite a bit. People who give up on a season will make crazy trades trying to lock in on superstud keepers for the following year.
Ricky_Christ wrote:We have a 3 man keeper league, but you can't double up at any position.
The only catch with a shark keeper league is that you have to move the trade deadline up quite a bit. People who give up on a season will make crazy trades trying to lock in on superstud keepers for the following year.
the solution to this might be rather simple.
have two trading deadlines. the earlier one is like normal, the later one is, again, like normal, but none of the players involved in trades after the first deadline can be kept.
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Ricky_Christ wrote:We have a 3 man keeper league, but you can't double up at any position.
The only catch with a shark keeper league is that you have to move the trade deadline up quite a bit. People who give up on a season will make crazy trades trying to lock in on superstud keepers for the following year.
the solution to this might be rather simple.
have two trading deadlines. the earlier one is like normal, the later one is, again, like normal, but none of the players involved in trades after the first deadline can be kept.
We actually tried something similar to that last year. The problem is my league is full of cheating, ruthless bastards. We don't declare our keepers until just before the preseason starts, and there was a lot of controversy about when certain players had been traded, it was a big angry mess.
Your idea would definitely work if you were playing with people you could trust, especially in a non-money league.
Ditka in '04 wrote:what happens if someone quits the league, how do you replace them?
Generally you try to form a keeper league with old friends or serious sharks, people you can count on to be committed to FF & your league for many years. If you've formed a strong league, you can almost always find a replacement to come in for the quitter, transfering his team to the new owner in the offseason.
It's a much bigger problem if you want to expand a keeper league. We were thinking of making the transition this year from a 10 man to a 12 man league without a redraft. It's rough, but the new owners coming in just have to bite the bullet and carve a niche for themselves in a pre-established league.
Ricky_Christ wrote:It's a much bigger problem if you want to expand a keeper league. We were thinking of making the transition this year from a 10 man to a 12 man league without a redraft. It's rough, but the new owners coming in just have to bite the bullet and carve a niche for themselves in a pre-established league.
Shouldn't be too hard. You do 5 keepers? I'd just give them the first ten picks (total) and then draft as usualy with them getting the first and second picks, and then give them the 1 and 2 picks the year after. That should even it out, more or less.
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