We were all set to start a new auction based keeper league on XpertSports. However, we just lost an owner, so we have one last opening for our new keeper league. I have included a set of our league rules. Please PM me with any questions.
2005 Gladiator Auction Keeper League Rules
We are entering our 11th season of running small private leagues for fantasy fanatics !!
Live Auction Draft Date: Saturday, August 20th, 2005
Live Auction Draft Time: 3:00 pm CST (tentative)
Entrance Fee: $50 annual entrance fee – no transaction fees
League Deposit: $10 one time fee used for owner retention
Prize Money: 100% Payout – See details below
League Hosted By: xpertsports.com
League Size: 12 Owners and Head-2- Head Action
Type of League: Auction Based Keeper/Contract League
Scoring Format: Yardage League with decimal scoring
Roster Size: 17 Roster Spots
Lineups: Multiple Formations can be used
Auction format draft – Using Gladiator Bid Bucks !!
Each team starts with a $200 bank account
What you don’t spend during the draft rolls over into your account
Each team will have another $40 deposit made at the start of each season
Free Agency is a blind bid – auction style using the bid bucks
Eight Contracts available to sign and protect your best players
Automated Trades available on the main league page
One screen to manage to entire franchise
Message board available to the entire league
More strategy and action than a regular redraft league !!
Decimal Scoring – Example: If your RB only gets 13 yards rushing, you get 1.3 points
QB / RB / WR / TE Scoring:
6 points for every rushing and receiving touchdown
4 points for every passing touchdown
2 points for every rushing and receiving 2 point conversion
1 point for every passing 2 point conversion
1 point for every 10 yards of rushing
1 point for every 10 yards of receiving
1 point for every 20 yards of passing
- 2 points for all interceptions and fumbles
No points for receptions or completions
No bonus points for long touchdowns as your yardage points will already be included
Kicker Scoring (Decimal):
3 points for field goals 1 – 39 yards
4 points for field goals 40 – 49 yards
5 points for field goals 50 – 59 yards
7 points for field goals 60 + yards
Defense and Special Teams Scoring:
6 points for every touchdown
2 points for every fumble recovery
2 points for every interception
1 point for every sack
5 points for every safety
5 points for holding opposition to zero points
Tiebreaker: Home team will get a .005 point bonus, which would break any potential point ties.
This is not a TE Required league and you can start several different formations
Must start at least 1 QB, 1 RB, 1 WR, 1 Kicker, and 1 DEF
Please see league web site for available formations
Rosters will consist of 17 regular roster spots. The 17 spots are to be filled during our live auction draft. Up to eight of these players can be signed to contracts at the end of the season.
Regular Season Schedule:
Teams will be divided into three divisions. Each owner will get a chance to go “Head-2-Head” against every team in the league. You will also play the three teams in your division two times, for a total of 14 regular season games. The Gladiator league will consist of the following divisions:
All three division winners and one wildcard team will advance to the playoffs. Seeding will be determined in each division by the following:
4. Overall Record
5. Division Record
6. Head to Head Results
7. Total Points Scored
Week 15 – Seed # 1 plays # 4 and Seed # 2 plays # 3
Week 16 – Gladiator Auction Super Bowl
Regular Season Seed # 1 = $100
Regular Season Seed # 2 = $75
Regular Season Seed # 3 = $50
Regular Season Seed # 4 = $25
(2)Playoff Game Winner = $50 each
Winner of Super Bowl = $150
Top Scoring Quarterback = $10
Top Scoring Running Back = $10
Top Scoring Receiver = $10
Team with the worst record = $10 – Kept in escrow to make sure they come back next season !!
Total Prize Money $540 (12 x $50 = $600 - $60 for league fee)
A $10.00 non-refundable deposit is required by each owner. This money will be kept in an escrow account and used in the event we need to find a new owner.
After the initial draft which will take place on August 20, 2005, you will have until July 1, 2006 to sign a maximum of 7 players to the following contracts: (an important point here, the first year that the player is on your team counts towards one year of his eventual contract even though he isn’t actually signed to a contract yet)
(F) Franchise Contract. The only way to remove a franchise player is by dropping or trading
(2) 4 Year Contracts.
(2) 3 Year Contracts.
(3) 2 Year Contracts
After July 1, 2006, all of the players not signed to a contract will be put into the draft pool for the 2006 auction draft (along with all of the 2006 rookies). You do not have to use all of your contract spots, but seven is the maximum. Once contracts have been locked in, we will open the trading season for 2006.
Each team gets one Franchise player. Select this player wisely. The Franchise player will be signed to a lifetime contract. Once this player is signed, his contract cannot be changed. In order to sign a new Franchise player, you must drop the original player and all of their rights. When trading a franchise player, you can only trade for another franchise player. If you sell your franchise player for bid bucks, then the other owner must have a vacant franchise spot on their roster.
As long as you have a contract available you can upgrade any players contract by the Julyt 1st deadline. If a player’s contract runs out and you do not upgrade him by July 1st, he will become a free agent in next year’s draft. You can only UPGRADE a player’s contract, you can not re-sign the player to the same or less amount of years he was playing under his former contract. One important note here, if you chose to upgrade a players contract from 3 years to 4 years for example, you only get that player for one additional year…not 4 additional years. It is basically like extending a contract one additional year but it costs you a 4-year contract spot. The only exception to that is if you are upgrading a player to a Franchise contract and then you have that player for as long as you like. If a player becomes a free agent, he can be re-signed to any length of contract that the owner has available and chooses to sign him to.
Once a player’s contract has expired you have two options:
1. Drop him and open up that contract spot for another player you would like to move into that contract position. This would make the player an “Unrestricted” free agent that would go into the rookie/free agent draft and would be available for anyone to bid on.
2. Keep that player in the same contract slot, which would make him a “restricted” free agent. Even though the contract is expired, you would still own the rights to him and would be able to match the high bid during the auction draft. If you opt to match the high bid and retain the player, then you could assign any available contract to your player.
We make every effort to run a fair and competitive league. I will not reverse a trade, unless I think there is a collaborated effort to make one team stronger at the expense of another. Trades are very subjective, so I will do my best to do what is best for the good of the league. Trades can include Gladiator Bid Bucks, which can be used in free agency or future drafts.
An important note on trades: You must have a contract spot available to trade for another player signed to a contract. In other words, if you want to receive Ryan Leaf in a trade and he was signed to a 4 year contract, you must have a 4 year contract available to make the trade. You can cut players or whatever you need to do in order to make that happen but the trades have to fit. Same goes with all other contracts including Franchise. After the trade is made, you still only have the remaining years left on his original contract before you either need to upgrade his existing contract or cut him. If Ryan Leaf only has 1 more year left on his contract when you trade for him, you only get him for one more year until his current contract expires.
Our league will use a blind bid free agency format. Each week you can place your bid using your Gladiator Bid Bucks on available free agents. This ensures everyone has a chance to win the “free agent of the week”. After the initial free agency period week, owners can add/drop players for no charge. Bid Bucks will only be used to bid on free agents at the beginning of the week.
Each team will start with $200 to bid on players during the auction draft. Whatever money you don’t spend will be placed in your bank account. After the draft, each team will receive an additional $50 in bid bucks into their account. You can use these bid bucks to bid on free agents during the season or you can opt to save them towards next year’s auction draft.
How to get more bid bucks – Bid bucks can be acquired in several ways:
3. $200 for the initial draft
4. $40 after the draft and before the start of each season
5. $2 for each regular season loss during the season
6. Additional money for end of season ranking (Team #1 = $1.00 and Team #12 = $12.00)
7. Through trades – Bid bucks can be used during the trading process
Last Revision: 7/10/05
Any reproduction or distribution of these rules without the express written consent of the GFL is stricly prohibited