Atog wrote:Speaking of madden, how does awareness affect not-QBs (and, for that matter, QBs before Madden '06). I'm guess that it keeps defensive players from being faked out by pump fakes, play actions, and such, but what about offensive players?
It's different for each position. Possibly the most important attribute for all the AI controlled LBs and DBs on defense. Players with high awareness will break on the proper WRs in zones, hit the proper holes in running plays, make the proper plays on balls, etc. The lower the awareness, the stupider the player basically. You know how sometimes the guy just stands there while the ball goes right past him? While meanwhile sometimes the guy leaps at the right time when he looks out of position and picks it off? The higher the awareness the better the chance of the latter rather than the former.
It even affects the guys you're controlling. I've always controlled the safety on defense and there are times where I'll be in the perfect position to pick a ball off, hit triangle, and the DB will do some stupid animation where he doesn't jump or something along those lines....that's awareness as well.
Same thing all the way around. Also very important for O-linemen who sometime inexplicably watch guys run right past them. WRs with high awareness jump at the proper time to moss DBs, etc.
For QBs (prior to vision cone) it only mattered for computer controlled QBs.
Think of it as "intelligence" which is probably the closest analogy even though there's really more to it than that.