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New League Scoring System

Postby Joeybagadonuts » Tue Jul 04, 2006 9:47 am

Hello there, I am a first time commisioner in a 12 team redraft league starting 1qb, 2rb, 2wr, 1 wr/rb, 1 te, 1 def, 1 K.

So, what scoring system will keep things interesting and help spread "value" around the draft so no one get's screwed? Obviously a lot of scrubs will get drafted, but what point system ensures as much quality as possible and keeps the advantage out of the hands of the 1-5 drafters? Is it adding value to WR?

Would you recomend a PPR league? What about bonuses (100+ yards rushing=+3, 300 yards passing = +4, etc)

Any other things I can do in a yahoo league to make it interesting without making it confusing?

Thanks.
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Postby LukeW9027 » Tue Jul 04, 2006 12:38 pm

Here is a Scoring system I love.

It's from fantasyfootballchampionship.com

PASSING:

* .05 points for every yard passing (works out to 1 point every 20 yards).
* 6 points for every passing touchdown
* 2 points for every 2-Point conversion
* minus 1 point for every interception and lost fumble

RUSHING:

* .10 points for every yard rushing (works out to 1 point every 10 yards).
* 6 points for every rushing TD
* 2 points for every 2-Point conversion
* minus 1 point for every lost fumble
* 6 points for a recovered offensive fumble for a touchdown (RB, QB, WR, TE)

RECEIVING:

* .10 points for every yard receiving (works out to 1 point every 10 yards).
* 6 points for every receiving TD
* 1 point for every reception for WRs, Tight Ends and QBs
* 0.5 points for every reception for RBs
* 2 points for every 2-Point conversion
* minus 1 point for every lost fumble

KICKING:

* 1 point for every extra point
* 3 points for every field goal from 1-30 yards
* 3 points for every field goal plus .10 points for every yard after 30 yards (i.e. a 47-yard field goal would be worth 4.7 points)


It rewards for everything a player does on the field basically.

It makes it so you dont get screwed when a guy passes for 299 yards and you only get credit for 275 passing yards.

It is precise and makes every yard pivotal.
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Postby Joeybagadonuts » Tue Jul 04, 2006 1:02 pm

Makes sense, don't know if I'll be able to get it that precise on yahoo, but I'll try.

The major difference I see there is in qb points. Standard yahoo has it at one point for every 50 yards. You have it at one for every 20...why such a drastic change?

Also, where do you stand on waivers? Which format works best for you?
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Re: New League Scoring System

Postby bagobonez » Tue Jul 04, 2006 1:06 pm

Joeybagadonuts wrote:Hello there, I am a first time commisioner in a 12 team redraft league starting 1qb, 2rb, 2wr, 1 wr/rb, 1 te, 1 def, 1 K.

So, what scoring system will keep things interesting and help spread "value" around the draft so no one get's screwed? Obviously a lot of scrubs will get drafted, but what point system ensures as much quality as possible and keeps the advantage out of the hands of the 1-5 drafters? Is it adding value to WR?

Would you recomend a PPR league? What about bonuses (100+ yards rushing=+3, 300 yards passing = +4, etc)

Any other things I can do in a yahoo league to make it interesting without making it confusing?

Thanks.


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I think standard scoring pretty much evens the playing field. I wouldn't allow more than 4 points for a passing TD to make sure the QB's don't overcome the RB's. PPR leagues make WR's and pass catching RB's more valuable as well as TE's. I would NOT do bonuses. I'm not a fan of bonuses. If a RB has 100 rushing yards then he's already scored some points for his owner, especially if a TD or two is thrown in. The last thing he needs is a bonus.
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Postby Crippler » Tue Jul 04, 2006 1:39 pm

1 pt for 10 yds rushing/recieving and 20 yds passing is actually standard for most places (Yahoo is different....bad different IMO). I wouldnt give 2 pts for every 2pt conversion though. The 1pt per reception usually works out nicely and I would recommend it to make recievers a little more valuable.
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Postby Joeybagadonuts » Tue Jul 04, 2006 3:20 pm

any opinions on waiver wire options?
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Postby LukeW9027 » Tue Jul 04, 2006 8:17 pm

1. whoever had the least points scored in the last week would have the #1 claim, and the opposite for the team with the most points.

2.another way you could do it, is have the person in the last draft slot as #1, and the first pick with last. then after that, if a team makes a claim, then they will go to the bottom of the wire.

and after the draft, i would make all players free agents until week 1, then enforce the waiver wire at the start of week one.

personally, i like #2
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Postby Gnu314 » Tue Jul 04, 2006 9:48 pm

25/1 passing 4 passing td -2 int, 10/1 rushing/rec, 6 td, -2 fumble, 2 two pt conv, .5 ppr.

Should give enough value to WRs to even out the RB/WR gap a bit. Thats my personal favored scoring.
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Postby A Fleshner Fantasy » Tue Jul 04, 2006 9:52 pm

also, yahoo allows you to say you want fractional points.

i am all in facor of fractional points, but i dont get y everyone is complaining about the 299 yards this or w/e

that 1 point will almost never make a difference

a maximum of 1 game per season for each team could be decided by that, and in the end, it will all even out for the most part anyways.
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Postby A Fleshner Fantasy » Tue Jul 04, 2006 9:53 pm

LukeW9027 wrote:1. whoever had the least points scored in the last week would have the #1 claim, and the opposite for the team with the most points.

2.another way you could do it, is have the person in the last draft slot as #1, and the first pick with last. then after that, if a team makes a claim, then they will go to the bottom of the wire.

and after the draft, i would make all players free agents until week 1, then enforce the waiver wire at the start of week one.

personally, i like #2


i dont think what happened the previous week should b the only thing taken into consideration

it should b last place gets first shot at him, then 2nd to last, etc.
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