Hello, the HFS High Dollar Fantasy Football Draft is back for the 2006 season. The cost is $200 to play this year with $1000 going to the league champion plus other prizes. The rules and scoring system are below and if you want an invite to join or check out the league, email me back or contact me at mailto:Brian1harwood@aol.com today! Have a good one and check it out, BH
• Live Draft, 8/26/06, 10 am EST.
• 16 Rounds, with 90 seconds between picks.
• Draft robot enabled - picks are made automatically for teams that let the clock expire.
Player Pool: AFC and NFC Players.
Positions: QB, RB, WR, TE, K, RB-WR-TE and DST.
Transactions: • Lineup deadline is 5 minutes before gametime for each player.
• Owners may set lineups.
• Add/drops are handled by a waivers process.
• The waivers process runs everyday until the season starts, at which time the process will run on Tuesday, Wednesday, Thursday, Friday and Saturday.
• Dropped players remain on waivers for at least 1 day(s).
• Trades are subject to a 2-day voting period, where at most 5 objections are allowed. Trades receiving more than 5 objections are sent to the commissioner for approval.
• No trades can be made after the trade deadline of 11:59 PM ET 11/23/06.
(Click Here to set a reminder)
• Owners may not make trades during the offseason.
Schedule: Playoffs start in Week 14 and last for 3 Weeks.
Fees: League Entry Fee: $200
Scoring: Head-to-Head, Points Based System.
Ties go to the team with more points from Reserves.
Scoring based on total stats each period.
Ties in the standings are resolved in this order: Winning Percentage, Head to Head Record, Total Points, Division Record, Points Against (Schedule Difficulty).
Scoring for Offensive Categories
FG - Field Goals 3 points
Plus 2 points for a FG of 40 to 49 Yds
Plus 4 points for a FG of 50 to 59 Yds
Plus 6 points for a FG of 60 to 99 Yds
FL - Fumble Lost, Including ST plays -2 points
IKRTD - Individual Kick Return TD 6 points
IPRTD - Individual Punt Return TD 6 points
Pa2P - Passing Two-point Conversion 2 points
PaInt - Passing Interception -2 points
PaTD - Passing TD 6 points
Plus 2 points for a PaTD of 40 to 59 Yds
Plus 4 points for a PaTD of 60 to 79 Yds
Plus 6 points for a PaTD of 80 to 100 Yds
PaYd - Passing Yards 25+ PaYds = .04 points for every 1 PaYd
Plus a 5 point bonus @ 300+ PaYd
Plus a 10 point bonus @ 400+ PaYd
Re2P - Receiving Two-point Conversion 2 points
ReTD - Receiving TD 6 points
Plus 3 points for a ReTD of 40 to 59 Yds
Plus 4 points for a ReTD of 60 to 79 Yds
Plus 6 points for a ReTD of 80 to 100 Yds
ReYd - Receiving Yards 10+ ReYds = .1 points for every 1 ReYd
Plus a 5 point bonus @ 100+ ReYd
Plus a 10 point bonus @ 200+ ReYd
Recpt - Reception 1 point
Ru2P - Rushing Two-point Conversion 2 points
RuTD - Rushing TD 6 points
Plus 3 points for a RuTD of 40 to 59 Yds
Plus 4 points for a RuTD of 60 to 79 Yds
Plus 6 points for a RuTD of 80 to 100 Yds
RuYd - Rushing Yards 10 - 999 RuYds = .1 points for every 1 RuYd
Plus a 5 point bonus @ 100+ RuYd
Plus a 10 point bonus @ 200+ RuYd
XP - Extra Points 1 point
Scoring for Defensive Categories
BFB - Blocked Field Goals (ID/ST/DST) 3 points
BP - Blocked Punts (ID/ST/DST) 1 point
DFR - Defensive/ST Fumble Recovered (ID/DT/DST) 2 points
DTD - Total Defensive and Special Teams TD 6 points
Int - Interceptions 2 points
PA - Points Against, Total Points Scored 0 - 1 PA = 20 points
2 - 6 PA = 15 points
7 - 13 PA = 10 points
14 - 20 PA = 4 points
21 - 27 PA = 2 points
28 - 34 PA = -2 points
35 - 99 PA = -5 points
SACK - Sack 1 point
STY - Safety 2 points
YDS - Yards Allowed 0 - 49 YDSs = 12 points
50 - 99 YDSs = 10 points
100 - 149 YDSs = 8 points
150 - 199 YDSs = 6 points
200 - 249 YDSs = 4 points
250 - 299 YDSs = 2 points
300 - 349 YDSs = -1 point
350 - 999 YDSs = -5 points
Constitution: Welcome to HIGH DOLLAR FANTASY FOOTBALL!
PRIZE POOL FOR THE 2006 SEASON:
$2000 TOTAL POOL
Best Division Winner get: $200
Total points (at end of regular season plus playoffs) get: $200
High Dollar tournament champ: $1000
High Dollar tournament runner-up: $400
High Dollar 3rd place winner in tournament: $200
Week 14-16
Top Six teams make playoffs
The two division winners get top 2 seeds, four other teams get wild cards depending on overall record, not necessarily division, then head-to-head matchups against other team in tiebreaker unless there is more than two teams in the tiebreaker. Then it will go to total points scored for the entire season if necessary.
The tiebreaker among division winners goes like this: 1. Overall record 2. Head-to-head matchups against other team in tiebreaker 3. If there are more than two teams in tiebreaker, it will go to total points scored for the entire season to that point.
Week 14 playoffs: 1st and 2nd seeds (division winners) get a bye
Top wild card (3rd seed) vs. Fourth Wild card (6th seed)
2nd wild card (4th seed) vs. 3rd wild card (5th seed)
Week 15:
TOP seed vs. lowest remaining seed out of last week's winners
2nd seed (bye from Week 14) vs. highest remaining seed out of last week's winners.
Week 16:
HFS High Dollar Bowl

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