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Teams needed for league- free real-time scoring- drafts Sun.

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Teams needed for league- free real-time scoring- drafts Sun.

Postby roberts1614 » Thu Aug 17, 2006 8:11 am

Reply to me with your email address and I will send you a link to join our FREE private 12 team league that features divisions and free real-time scoring.

Hurry because we will have our live draft this Sunday evening (8/20) at 6:15 EST.

First come/First serve. Serious players only.
roberts1614
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need 4 more players

Postby roberts1614 » Thu Aug 17, 2006 9:58 pm

reply to me to join our FREE 12-team private league with free real-time scoring and teams divided into 3 divisions with 4 teams in each division. The winner of each division and 1 wild card team will make the playoffs.

Reply if you want to join and I will email an invitation link to you.

Thanks
roberts1614
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description of scoring, roster requirements and waiver rules

Postby roberts1614 » Fri Aug 18, 2006 10:30 am

Scoring for Offensive Categories
FG - Field Goals 3 points
Plus 2 points for a FG of 50+ Yds

FL - Fumble Lost, Including ST plays -2 points
Pa2P - Passing Two-point Conversion 2 points
PaInt - Passing Interception -2 points
PaTD - Passing TD 6 points
PaYd - Passing Yards 0+ PaYds = 1 point for every 25 PaYds

Re2P - Receiving Two-point Conversion 2 points
ReTD - Receiving TD 6 points
ReYd - Receiving Yards 0+ ReYds = 1 point for every 10 ReYds

Ru2P - Rushing Two-point Conversion 2 points
RuTD - Rushing TD 6 points
RuYd - Rushing Yards 0+ RuYds = 1 point for every 10 RuYds

XP - Extra Points 1 point

Scoring for Defensive Categories
DFR - Defensive/ST Fumble Recovered (ID/DT/DST) 2 points
DTD - Total Defensive and Special Teams TD 6 points
Int - Interceptions 2 points
PA - Points Against, Total Points Scored 0 - 6 PA = 8 points
7 - 13 PA = 6 points
14 - 20 PA = 4 points
21 - 27 PA = 2 points

SACK - Sack 1 point
STY - Safety 2 points
YDS - Yards Allowed 0 - 49 YDSs = 12 points
50 - 99 YDSs = 10 points
100 - 149 YDSs = 8 points
150 - 199 YDSs = 6 points
200 - 249 YDSs = 4 points
250 - 299 YDSs = 2 points


Roster Requirements

Position ..........................Starting Lineup* Live Draft***
Quarterback (QB) ........................1 ...............2
Running Back (RB)....................... 2............ 3 or 4
Wide Receiver (WR)..................... 2.............3 or 4
Tight End (TE) ..............................1............... 2
Kicker (K) .....................................1.................1
Defensive Team (DST) .................1.................2
All Positions **** ........................8.................14




Waivers
To provide an equal opportunity for all owners to add players to their roster that are new to the free agent pool, a Waivers process is used. Requests for players that are on Waivers are not executed immediately, but are put in a pending status. This allows multiple teams to request the same players. Most weeknights between midnight and 6:00 AM ET, NFL.com will process all of the pending requests. The order in which these requests are processed is based on the Waiver Rank of each team. The table below lists when an NFL player is on Waivers and for how long.

WAIVER CONDITIONS
NFL Player Status On Waivers Until
Free Agent while NFL games are in progress Midnight Tuesday/Wednesday to 6:00 AM ET Wednesday morning.
Waivers will never run on days NFL games are played. You can request players while games are in progress, but the first waivers run of the week will always be Tuesday night/Wednesday morning, so Wednesday is the earliest day you'd be awarded a player in any week.
Released during a waiver process The next waiver process (usually 24 hours later, but see Waiver Schedule).
Ex.: Owner requests Player A on waivers and drops Player B. During waiver process, owner is awarded Player A, and Player B is placed on waivers until the next waiver process.
Released during Free Agent Add/Drop The second waiver process after the Add/Drop.
Ex.: Owner drops a player Tuesday afternoon. The player dropped is on waivers until the waiver process that runs between midnight Wednesday/Thursday and 6:00 AM ET Thursday.


Waiver Rank
During the waiver process, pending transactions are processed in an order determined by each team's waiver rank. The team with a waiver rank of 1, considered the highest, will get its first requested player. After the transaction is executed, the team's waiver rank is then set to 12 (last), and all other teams move up one. The waiver ranks are reset once each week after standings are updated on Monday night/Tuesday morning. The last-place team (based on won/lost record) will be given the waiver rank of 1, down to the first-place team, which gets the waiver rank of 12.
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