mattb47 wrote:I would really really prefer .5 PPR to 1 PPR because 1 PPR has always seemed to put far too much an emphasis on receptions. I don't believe that 1 reception should be equal to 10 yds, just puts too much value there I think. I like giving something for receptions, however, and so .5 ppr is what I prefer.
This too was my reason for .5 over 1
Again I would complain if we went with 1 but it looks like we may be leaning toward .5
The Balanced Man wrote:I have no problem with 0.5, but prefer 1.
But if the majority wants 0.5, I am totally cool with that.
Any particular reason you prefer 1 ppr?
I feel that it adds additional strategy to the draft process, as well as evening the gap between RB and WR some. I don't feel that 0.5 impacts it enough that WR "Catch up" in any way.
What I feel is an as close to absolutly even scoring/lineup system as possible is as follows:
QB, RB, RB, WR, WR, TE, K, DST (or IDP), and a Utility (start any position).
TD = 6 points 10 yards rush or rec = 1 point 25 yards passing = 1 point Turnovers = -3 points Receptions = 1 point
I've playing in this system for a few years in one league or another, and it started with a national league I was in. Many people think that it favots QB a ton. It really isn't so. It's very even. Hard to believe that if you've never played in it, I know.
I know that not many people hop on board with that system. But, I feel that one of the most important parts of it is the PPR. I enjoy the evening effect and the strategy that it provides.
Regardless, like I said, I won't hold up anything to change that.
The Balanced Man wrote:I have no problem with 0.5, but prefer 1.
But if the majority wants 0.5, I am totally cool with that.
Any particular reason you prefer 1 ppr?
I feel that it adds additional strategy to the draft process, as well as evening the gap between RB and WR some. I don't feel that 0.5 impacts it enough that WR "Catch up" in any way.
What I feel is an as close to absolutly even scoring/lineup system as possible is as follows:
QB, RB, RB, WR, WR, TE, K, DST (or IDP), and a Utility (start any position).
TD = 6 points 10 yards rush or rec = 1 point 25 yards passing = 1 point Turnovers = -3 points Receptions = 1 point
I've playing in this system for a few years in one league or another, and it started with a national league I was in. Many people think that it favots QB a ton. It really isn't so. It's very even. Hard to believe that if you've never played in it, I know.
I know that not many people hop on board with that system. But, I feel that one of the most important parts of it is the PPR. I enjoy the evening effect and the strategy that it provides.
Regardless, like I said, I won't hold up anything to change that.
Yea, I've always just felt that it really overvalues possession WRs and gives a HUGE boost to receiving RBs whereas .5 gives possession WRs more validity but doesn't necessarily make them quite as valuable (which is how most actual possession WRs are as far as importance to their team in the actual NFL) and receiving RBs get a boost but it's not to the point at which they dominate the RBs.
Just a preference on my part but I do like .5 much better.
Hey Matt...I just editted what I think was an error in your original post. It was in this part:
Matt wrote:Length of contract:
Each player can be signed to a contract of anywhere between 1 and 5 years. Once you sign a player to a contract, you must honor the remainder of the contract agreement or cut that player and take the appropriate cap hit. Here is how much it costs to sign your draft picks to the number of years (1-5) that you would like to sign them for:
The 1st sentence said "between 1 and 4 years" before I changed it to 5. 4 was a misprint, correct? Later on it says "number of years (1-5)", and the % increase is given for years 1-5 so I figured that "1-4" in that 1st sentence was incorrect. Please let me know if the correction I made was correct.