mystykoekaki wrote:Here is my question, how successful is your tool? Testimonials? Success stories? Do you personally use it? If so, how did your team turn out? Also do you go strictly with the rankings or do you use your personal judgement?
Hi mystykoekaki. Good direct questions out of the gate. Could be a tough crowd here
I'd say very successful. I definitely use it myself. I would never have created it 8 years ago and kept it up otherwise. Now, I don't do the projections myself as I leave that to Mike Krueger who founded FF Today. I pretty much go by his projections with some subjective re-ranking of players of my own. To that end I've done very well in all sorts of leagues. So as not to bore you I'll try to keep it (somewhat) brief:
2006: Made playoffs in all 8 head-to-head leagues, including 1st or 2nd top scoring team in 5 of them. Won Dirty Dozen Expert's league
. 3rd top scoring team in SOFA IDP
. No LT to help but he did beat me in a couple playoff games :(
2005: 1st in points in 5 of 9 HTH leagues. 1st or 2nd in record in 7 of them. Full report card
2004: 1st in points in 4 of 7 HTH leagues, won 3 championships. Full report card
I do have tons of testimonials from people. Usually they pour in in June or July for the prior year when people re-up, so our testimonials page hasn't been updated for '06 stories yet. This just scratches the surface:http://fftoday.com/compiler/testimonials.htm
Here is something I want people to understand about the Cheatsheet Compiler & Draft Buddy... it has projections which help create the rankings, and formulas and methodology to develop an overall ranking cheatsheet and also estimate auction values, etc. Many people have used it and just run right down the overall rankings and they've been successful.
However, the Compiler and Buddy does not definitively say, "draft Player X here" or "draft Player Y now". That was never my intention to program that because I want people to use their own personal judgement, plus I don't think any tool can fully comprehend all possible factors in a draft to give a single player recommendation under all possible circumstances. For example, no program is going to know who you're drafting against, and their tendencies, which should be accounted for if you know them.
The Compiler and Buddy I consider thinking person tools, as opposed to hand-holding tools. But they are extremely helpful preparing for and managing your draft, not to mention huge time savers.