I have a 10 team league with 9 starters and 7 bench. I was going to allow each team to be able to put someone on IR without having them use a spot on the bench. Should I have 1 or 2 positions. Anybody with advice on allowing this to work would be appreicated also, this is the first year using IR. When to allow someone to put a player on IR and when they have to take them off. Anybody with experience on this tell my how you handle it. Your help is greatly appreicated.
ahhhhh ok, This is what we learned from trial and error please consider this very carefully...
...We had an IR position in our league. With an IR spot come questions such as who qualifies?, how long?, what kind of injury report qualifies as IR, and so on. Believe me not every question will be covered and owners WILL try to bend the rules and stack the roster. Your job as a commish just doubled because you have to police everyones roster every week.
What we ended up doing and it works perfect is having a extra BENCH flex spot (any position) that owners can use on anything or anyone. They can handcuff there #1 pick backup for insurance, use it as a future IR, or just stack on Kickers (sarcasm). This spot can be used like any other spot on the roster meaning that you can do add drops as you wish.
Whatever way you choose, I recommend to limit it to one spot.
aman74 wrote:You are just increasing roster size, that's not the same as an IR spot.
Also, remember to keep your roster sizes to an even number.
I agree, avoid IR like the plague. It brings with it a whole host of worries. Just add a bench spot, and each owner has to decide if they want to use that spot on an injured player.
Incidentally, why do roster sizes have to be an even number?
Thanks guys, I like the idea of just using the extra bench spot from 7 to 8 with no IR. The more I thought about using an IR the more I started to dislike the idea. To much to have to keep up with. Thanks again.
aman74 wrote:You are just increasing roster size, that's not the same as an IR spot.
Also, remember to keep your roster sizes to an even number.
I agree, avoid IR like the plague. It brings with it a whole host of worries. Just add a bench spot, and each owner has to decide if they want to use that spot on an injured player.
Incidentally, why do roster sizes have to be an even number?
"The same logic applies to a snake draft. The first round is more important than the second round. The third round is more important than the fourth round. The fifth round is more important than the sixth round. And so on. The guys who select earliest in the odd-numbered rounds are always a round ahead. (And they even finish a round ahead in a draft with an odd number of rounds)."
Quoted some site, sorry I didn't have time to reply sooner.
Lofunzo wrote:This is a keeper league, right?? Otherwise, an IR slot in a redraft league is useless.
How is it useless?
It has pros and cons, it allows you some flexibility without expanding the whole roster a spot which depletes the waiver wire for leagues who are concerned about that or who have large leagues like a 14 teamer.