Max Power wrote:My league last year had issues like that...people vetoing trades out of spite. It was a mess all year. This year we decided to allow each owner only 2 Vetos to use all season. If a trade gets 4 Vetos (12 teams) that is the only way it will be vetoed.
Hopefully it works this year, but we all think this should solve the problems. Owners need to pick and choose thier battles wisely.
This sounds like a good system.
Another system I like is one in which the players can vote to veto as many trades as they like; however, when voting against a trade, they must post a message explaining
why they are voting to veto. If a vote against is not explained or the explanation is clearly invalid, speculative, or based upon faulty reasoning, the commissioner disallows the vote.
Some examples of bad explanations:
Invalid: "Brandon Jacobs for Thomas Jones should be vetoed because it will make Team A win."
Speculative: "Brandon Jacobs for Thomas Jones should be vetoed because Thomas Jones will probably do better than Brandon Jacobs."
Faulty Reasoning A: "Brandon Jacobs for Thomas Jones should be vetoed because Brandon Jacobs is injured."
Faulty Reasoning B: "Brandon Jacobs for Thomas Jones should be vetoed because Thomas Jones was drafted higher than Brandon Jacobs."