I posted this in the commish corner, but there doesn't seem to be much traffic in there this time of year.
A friend and I are setting up our first keeper league, and trying to figure out all the rules before we get started. Here are some ideas we have so far. Please tell me if there's a better way to run it, I'll listen to all suggestions.
PPR league, passing TDs count for 6. QB, RB, RB, WR, WR, TE, W/R, K, DEF
1 - Each team can choose a maximum of two keepers, but they can't be the same position. Q. Should teams be forced to keep two? If a team chooses to keep only one, where do they draft next year?
2. Consolation bracket winner has first pick - consolation runner up has second pick. 3-10 are determined by league finish from previous year.
3. Max transactions of 25 or 30 a year.
4. Can keep a player for a maximum of three years. After three years, they go back into FA, regardless of trades.
5. One guy in our league thinks that you shouldn't be able to keep either of your first two round picks. And that any player picked up off of waivers during the year is not eligible as a keeper for next year. I don't like either of these rules. I think any player should be eligible. Thoughts?
Essentially - just give me the best rules to play under. How do you dictate draft position, keeper rules, subsequent drafts, etc
-Your draft order is the same as my league, We also use the 3 year rule, regardless of trade. -As far as your max keepers, that is up to you. I don't neccesarily like that they can't be same position, but that is just an opinion. I'll back it,though by pointing out that in the past 3 years, the top point getters have not weighed as heavily in the RB favor as they previously did, PPR or not. So if a guy wants to keep 2 RBs, he doesn't neccesarily have an advantage over one who keeps 1 RB and 1 WR, or even 2 WRs. On the other hand, it keeps the draft more interesting your way. - as far as requiring to keep 2: I definitely reccomend a minimum and maximum. In our league we must keep 2, up to 4. Giving up the corresponding draft round. (ie: if you keep 3, you give up your 3rd round pick). I've known leagues that can keep 1-8 players, and everything in between. An interesting system is, whatever round you draft a player in, give up 1 or 2 rounds from his place in next year's draft pick ( if you drafted, say, DeAngelo Williams last year in the 8th round, you lose this year's 6th roud pick to keep him - nice value and rewards solid drafting) - I'm with you disagreeing about not being able to keep your first 2 picks. that's what a keeper league is all about! keep your best players! - one sticking point that we came up against in our first 2 years - be sure to set rules about trading draft picks, especially when it involves keepers. and set a time frame on when trading ends and can begin again. eg: in our league, there is no offseason trading. keepers are declared 2 weeks prior to draft. Once keepers are declared, trading opens. We've found it fairer that way, since some guys pay more attention during the offseason than others, and/or may be paying more attention to their fantasy baseball teams.
Hope this helps. There are many ways to run a keeper lleague, and they can all work. Just have fun, and expect a few bugs in the first few years.
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