Hosting: CBS Sports
Format: Dynasty League
Entry Fee: $50.00
Contact: matthewslater@disturbedlogic.com
Payouts:
First Prize: $500.00
Second Prize: $100.00
This season we're storing our league fees with LeagueSafe.com. It has the convenience of paying online, and our funds will spend the season sitting safely in an FDIC-insured bank account. At the end of the season, our league gets 100% of our fees returned, and we'll distribute prizes to winners.
No anonymous vetoing of trades is permitted. All members who veto a trade must give a brief reason as to why he or she objected a particular trade. If a trade is vetoed anonymously that veto will be discarded.
Player Pool: AFC and NFC Players.
Positions: QB, RB, WR, TE, K and DST.
Transactions: • Lineup deadline is 5 minutes before gametime for each player.
• Owners may set lineups.
• Only players who are on the disabled list may be placed into Injured status.
• Transactions will lock five minutes before the first game on Sunday. Players whose teams play before Sunday will be locked for the remainder of the scoring period.
• Owners may do add/drops.
• Trades are subject to a 2-day voting period, where at most 3 objections are allowed. Trades receiving more than 3 objections are sent to the commissioner for approval.
• No trades can be made after the trade deadline of 11:59 pm et 11/17/09.
(click here to set a reminder)
• Owners may not make trades during the offseason.
Schedule: Playoffs start in Week 15 and last for 2 Weeks.
Scoring: Head-to-Head, Points Based System.
Scoring based on total stats each period.
Ties in the standings are resolved in this order: Winning Percentage, Total Points.
Scoring for Offensive Categories
FG - Field Goals 3 points
Plus 2 points for a FG of 50+ Yds
FL - Fumble Lost, Including ST plays -2 points
Pa2P - Passing Two-point Conversion 2 points
PaInt - Passing Interception -2 points
PaTD - Passing TD 6 points
PaYd - Passing Yards 0+ PaYds = 1 point for every 25 PaYds
Re2P - Receiving Two-point Conversion 2 points
ReTD - Receiving TD 6 points
ReYd - Receiving Yards 0+ ReYds = 1 point for every 10 ReYds
Ru2P - Rushing Two-point Conversion 2 points
RuTD - Rushing TD 6 points
RuYd - Rushing Yards 0+ RuYds = 1 point for every 10 RuYds
XP - Extra Points 1 point
Scoring for Defensive Categories
DFR - Defensive/ST Fumble Recovered (ID/DT/DST) 2 points
DTD - Total Defensive and Special Teams TD 6 points
Int - Interceptions 2 points
PA - Points Against, Total Points Scored 0 - 6 PA = 8 points
7 - 13 PA = 6 points
14 - 20 PA = 4 points
21 - 27 PA = 2 points
SACK - Sack 1 point
STY - Safety 2 points
YDS - Yards Allowed 0 - 49 YDSs = 12 points
50 - 99 YDSs = 10 points
100 - 149 YDSs = 8 points
150 - 199 YDSs = 6 points
200 - 249 YDSs = 4 points
250 - 299 YDSs = 2 points

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