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2 open spots - CBS Keeper - $50

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2 open spots - CBS Keeper - $50

Postby ninremix » Mon Aug 16, 2010 7:09 pm

If your interested email me at ninremix@yahoo.com

Here are the rules and teams avail ... few rules might be slightly adjusted but nothing major. Buy in is $50 and you can keep 5 offensive players and 3 defensive players along with any PS players that have under 8 games started can carry over to your PS... any player on your PS that has more than 8 games started can be carried over to reserve by sacrificing your last round(s) draft pick.

Team 1 - Draft 3

A Smith
C Palmer (R)
B Jacobs
M Forte
R Brown (I)
C Ochocinco
D Mason
J Cribbs
L Murphy (R)
M Clayton (R)
V Shiancoe
T Heap (R)
C Williams
M Massaquoi
L Johnson (R)
N Folk
D Dockett
L Little
A Davis
J Vilma
D'Qwell Jackson (I)
D Sharper
G Wilson
K Rhodes
K Morrison
B Scott (R)

Team 2 - Draft 4
M Schaub
F Gore
K Moreno
F Taylor (R)
E Royal
N Burleson
S Holmes
B Berrian (R)
P Garcon (R)
B Watson
B Westbrook
R Rice
J Fargas (R)
R Meachem (R)
N Kaeding
A Carter
L Jackson
J Peterson
K Brooking
K Rivers (R)
A Rolle
T McGee
D Whitner (R)
S Merriman
W Witherspoon

• Live Draft, 9/5/10 08:00 pm ET.
Player Pool: AFC and NFC Players.
Positions: QB, RB, WR, TE, RB-WR-TE, K, DL, LB, DB, DL-LB-DB and ST.
• Add/drops are handled by a automated blind bidding auction process (FAAB).
• The faab process runs on Tuesday, Wednesday, Thursday, Friday and Saturday.
• Each team will have a starting budget of $100.
• Zero bids are not allowed.
• The tie break order resets after each weeks' games.
• Dropped players will not be auctioned for at least 1 day(s)
• Trades must be approved by the commissioner.
• No trades can be made after the trade deadline of 11:59 pm et 11/22/10.
(click here to set a reminder)
• Owners may make trades during the offseason.
Schedule: Playoffs start in Week 15 and last for 2 Weeks.
League Entry Fee: $50
Scoring: Head-to-Head, Points Based System.
Scoring based on total stats each period.
Ties in the standings are resolved in this order: Winning Percentage, Division Record, Head to Head Record, Total Points, Points Against (Schedule Difficulty).

Constitution: ************* Welcome to Balls Deep Fantasy Football *************

* Head-to-Head scoring
* 8 Player Keeper League (5 offense and 3 defense)
* 3 Player Practice Squad
* Weekly Rosters
* Active Owners Only
* 26 Player Live Snake Draft
* Draft is August 30th at 8pm (EST)
* 18 Active, 8 Bench, 5 Injured
* Trade Veto Committee of 5 owners
* Three-tier playoff system (gets rid of tanking)
* $450 in payouts (1st: $300, 2nd: $100, 3rd: $50)

Head-to-Head Point based scoring system

See Rules above ...

Daily lineup changes are permitted. lineup changes can be made up until the start of a game, and can be made days in advance. All scoring decisions are the responsibility of CBS, I have no control over adjusting statistics. There will be updated stats and standings each day, and occasionally, corrections are made to "official" stats by CBS.

Active Players......18
Reserve Players......8
Injured Players......4
Practice Squad......3
Total Players.........33

A player may be moved to the Injured Reserve (IR) for three reasons: 1) Player is on the NFL Injured Reserve (IR). 2) Player is on the NFL Physically Unable to Perform (PUP). 3) Player is on the NFL is expected to miss more than 4 weeks according to CBS. When a player is moved to the IR an owner may select a free agent to fill his roster spot. However, before a player can be restored to active duty, there must be an available roster spot, meaning someone (not necessarily the "replacement") must be released. If a player starts the season on the IR they maybe carried over without using a keeper spot.

Position eligibility
A player may be assigned to any position at which he is expected to play this season as assigned by CBS. However due to CBS’s lack for position updates during the years, certain players will be granted eligibility if the Comish controls allow for it and is approved by the committee.

Illegal Rosters
The commissioner will not fix illegal rosters especially after the scoring period has started. As from personal experience, it just causes too many problems. I do not know who you wish to have in or out of your lineup, nor do I know who you wish to drop, plus your opponent may cry foul if I adjust a lineup of the team he is playing against. You are responsible for your lineups. If you will be gone for an extended period of time please email me and we can work out a way to maintain your roster.

Free agent claims will made by using FAAB, (free agent acquisition budget). This replaces the old boring waiver claims in most common leagues. The difference here is you bid silently on free agent pick ups with a budget that is set at the start of the season. If you bid more for the FA than anyone else in the league, you win the player. The nights that this is done is called 'FAAB processing', and I have them to running everynight @ midnight except Sunday, and Monday.

The budget for 2009 will be $100.00 for the entire year.

A 26 player draft will be conducted live, in the CBS draft room, on a date as near to Opening Day as is practical [Shooting for Sunday, August 30]. The draft date will be set at between 6:00 - 9:00 pm EST to ensure the possibility of attendance by as many owners as possible. Owners who cannot attend are advised to "pre-rank" their players using the CBS utility.
Each team must acquire 26 players. The league will have a "snake style" selection draft. 1-12, 12-1, and so on. The order for the league's inaugural draft will be determined in a random. All subsequent seasons' draft orders will be determined by a three-tier playoff system [as described in the playoff section]. This is done to prevent tanking and extend the season for all owners.

I have put in a committee for trade voting, and general overview of the leagues transactions. There will be a three (3) man committee. The committee will communicate through email. They will receive no special access or privilege to the league. If a trade comes up, the trade will sit in limbo waiting for the commissioners’ approval until the committee votes as to whether or not they think it's fair. Approval will be determined by majority of votes.

Committee members
1: Commissioner
2: Brad
3: D O
Reserve: James

The committee's decision will be final, and there will be no debate after the decision is done. Any trade that is vetoed will be accompanied with a explanation of why it was not approved. Decisions will be based on three factors:
1) Is there any kind of collusion in the trade.
2) Is the trade semi balanced in terms of fantasy points projected, past and current. A complete overview of the points will be done. Of course, in certain situations, a single player super stud can sway this category.
3) The future potential of the player(s).

Each year the owners can keep up to five offensive players (5) players and three (3) Defensive players of their choice with no restrictions. However, by keeping a player you give up you draft pick for the round they were expected to be drafted in according to KFFL's Average Draft Report (KFFL is used because they include IDP as well). For example, if you keep Adrian Peterson you will give up your first round pick. If two players ADP is in the same round than you will sacrifice the next round. Keepers will be due one (1) week before the start of the season.

Practice Squad
There will be three (3) slots available for the Practice Squad. The P.S. is for players who are rookies. Eligibility is for Rookies with eight (8) games or less started. Once a player goes over the eight games he must be removed and put in you active, reserve, or dropped. Once the player leaves their P.S. they lose their eligibility go back to the P.S. Any traded or free agent players can qualify for your P.S. provided they fit the above ruling. Any P.S. player that has not gone over the eight game limit may be brought over to your active or reserve lineup for their sophomore year, after their sophomore year they must be dropped or used as one of your five keepers. Sophomore carry overs will only be eligible for your active or reserve roster.

Owners will have to announce on the league message board when they are moving players to or from their practice squad.

There will be a three-tier playoff system. The four top ranked teams [three (3) division winners and one (1) wild card] in the standings will compete in the Championship bracket, the 5th-8th ranked teams will compete in the 1st Consolation bracket. Those finishing 9th-12th will compete in the 2nd Consolation bracket. In the case of ties, Cbs's automatic tiebreaker rules will apply [1st winning percentage, 2nd Head to Head record, 3rd Divisional record].
The Championship bracket will compete for the prize money [awarded to the top 3 teams]. This system is done for two reasons: (a) to extend the season so everyone can play during the playoffs. (b) to make tanking less desirable. The top three division leaders automatically get in, with one wild card team determined by best record, regardless of division. The teams are seeded according to record.

Championship Playoff
Round 1 :First vs Fourth & Second vs Third
Round 2: Winner vs Winner & Losers vs Loser

1st Consolation bracket
Round 1: Fifth vs Eighth & Sixth vs Seventh
Round 2: Winner vs Winner & Losers vs Loser

2nd Consolation bracket
Round 1: Ninth vs Twelfth & Tenth vs Eleventh
Round 2: Winner vs Winner & Losers vs Loser

This is a feature that allows owners to pick the NFL teams they expect to win each week. At the end of the year the owner with the best record will walk with nothing but a little more pride.

Payments are to be sent via paypal unless otherwise negotiated. My paypal account is Ninremix@yahoo.com.

League payments are due 2 weeks before the draft, if no payment is received that owner will be replaced.

1st Place $300.00
2nd Place $100.00
3rd Place $50.00

Fees Breakdown
$150 = CBS League fee
$300 = First place
$100 = Second place
$50 = Third place
$600 = $50 x 12 Owners

Roster Limits
Status Min Max
Active Players 0 18
Reserve Players 0 8
Injured Players 0 4
Practice Players 0 3
Total Players 0 33
Position Min Max Tot
Active QB 0 1
Active RB 0 2
Active WR 0 3
Active TE 0 1
Active RB-WR-TE 0 2
Active K 0 1
Active DL 0 2
Active LB 0 2
Active DB 0 2
Active DL-LB-DB 0 2
Active ST 0 0
Illegal rosters score zero
points in standings.

Scoring for Offensive Categories
FG - Field Goals 3 points
Plus 2 points for a FG of 40 to 49 Yds
Plus 3 points for a FG of 50 to 59 Yds
Plus 5 points for a FG of 60+ Yds
FGA - Field Goals Att .5 points
FL - Fumble Lost, Including ST plays -2 points
IFRTD - Individual Fumble Recovery TD 6 points
IKRTD - Individual Kick Return TD 6 points
IKRYd - Individual Kick Return Yards .03 points
Plus a 2 point bonus @ 80+ IKRYd
IPRTD - Individual Punt Return TD 6 points
IPRYd - Individual Punt Return Yards .09 points
Plus a 2 point bonus @ 60+ IPRYd
MXP - Missed Extra Point -3 points
OFRTD - Offensive Fumble Recovery TD 6 points
Pa2P - Passing Two-point Conversion 2 points
Pa40 - Pass Completion 40+ Yards 2 points
PaCmp - Passing Completion .1 points
Plus a 2 point bonus @ 25+ PaCmp
Plus a 1 point bonus @ 30+ PaCmp
Plus a 2 point bonus @ 35+ PaCmp
PaInt - Passing Interception -2 points
PaTD - Passing TD 6 points
Plus 2 points for a PaTD of 40 to 79 Yds
Plus 3 points for a PaTD of 80+ Yds
PaYd - Passing Yards .035 points
Plus a 2 point bonus @ 300+ PaYd
Plus a 1 point bonus @ 400+ PaYd
Plus a 2 point bonus @ 500+ PaYd
Re20 - Reception of 20+ Yards 1 point
Re2P - Receiving Two-point Conversion 2 points
Re40 - Reception of 40+ Yards 3 points
ReTD - Receiving TD 6 points
Plus 2 points for a ReTD of 30 to 59 Yds
Plus 3 points for a ReTD of 60 to 89 Yds
Plus 5 points for a ReTD of 90+ Yds
ReYd - Receiving Yards .1 points
Recpt - Reception 1 point
Ru20 - Rush for 20+ Yards 2 points
Ru2P - Rushing Two-point Conversion 2 points
RuAtt - Rushing Attempt .1 points
RuTD - Rushing TD 6 points
Plus 2 points for a RuTD of 20 to 49 Yds
Plus 1 point for a RuTD of 50 to 79 Yds
Plus 2 points for a RuTD of 80+ Yds
RuYd - Rushing Yards .11 points
Plus a 2 point bonus @ 100+ RuYd
Plus a 1 point bonus @ 150+ RuYd
Plus a 2 point bonus @ 200+ RuYd
XP - Extra Points 1 point
Special Scoring for Running Backs
Recpt - Reception .75 points
Special Scoring for Tight Ends
Recpt - Reception 1.25 points

Scoring for Defensive Categories
ATK - Assisted Tackles (ID only) 1 point
BFB - Blocked Field Goals (ID/ST/DST) 5 points
BFTD - Blocked Field Goal Touchdown (ID/ST/DST) 6 points
BP - Blocked Punts (ID/ST/DST) 5 points
BPTD - Blocked Punt Touchdown (ID/ST/DST) 6 points
BXP - Blocked Extra Points (ID/ST/DST) 5 points
DFR - Defensive/ST Fumble Recovered (ID/DT/DST) 3 points
DFRTD - Defensive Fumble Recovery TD (ID/DT/DST) 6 points
DFRYd - Defensive/ST Fumble Recovery Yards (ID/DT/DST) .1 points
FF - Forced Fumble 3 points
Int - Interceptions 4 points
IntYd - Interception Yards .1 points
PDef - Pass Defensed (ID only) 3 points
SACK - Sack 4 points
Plus a 2 point bonus @ 3+ SACK
Plus a 1 point bonus @ 4+ SACK
Plus a 2 point bonus @ 5+ SACK
STY - Safety 5 points
TK - Tackle (ID/DT/DST) 2 points
Plus a 2 point bonus @ 6+ TK
Plus a 1 point bonus @ 12+ TK
Plus a 2 point bonus @ 15+ TK

If your interested email me at ninremix@yahoo.com
Defensive Assistant
Defensive Assistant

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Joined: 16 Sep 2004
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