Guru13 wrote:WaCougMBS wrote: We gonna have a shot at 96 teams again
96 teams?
Oh yeah. Hard to encapsulate in a short space, but basically you have 8 rival boards (It's a team competition, though individual standings are kept as well and a 1-96 order is achieved at the end of the playoffs) with 12 members each (with one member taking a draft slot from 1-12 so each board gets a No. 1, No.2, No. 3 pick and so on with no duplicates; then the draft order is randomized and you're placed in a draft A-H) - There are 8 drafts running almost concurrently, and any member can trade into any spot in any draft (as long as the deals meet certain guidelines for fairness/evenness). In the end, you end up with a pretty average looking PPR team (though there are some creative flex spots so you can start as few as 1 RB if you want to load up on WR/TE, or vice versus to a certain extent)...
Each week, you play seven or eight opponents and are H2H with each and every one of them individually - so, the final records are out of 95 games (you play each "pod" of draft slot numbers once, so eight games 11 times and 7 games once when you play your "cohort"). Then, after 12 weeks there are four tiers of playoff ladders, and over the next four weeks you play the other 23 teams in your pod, ultimately earning more points towards a team placing (regular season wins are worth 1 point each, and then in the playoffs the higher your tier the more wins/points you earn for your board).
The biggest catch is there are 8 copies of EVERY player out there, and the only stipulation really is you can't own multiple copies of the same player. Waivers are a weekly reset of first-to-worst and you put in claims for players in order as usual, they're just fulfilled a bit differently since there can be 1-8 copies of a guy on the wire. This is the only part that isn't near perfection, as ideally I'd like to see a FAAB-type format, but who am I to complain?
Is your head spinning with the mind-blowing awesomeness of this concept yet?
