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Flea flicker editing defense scoring help!

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Flea flicker editing defense scoring help!

Postby Mercury0021 » Sat Aug 27, 2011 12:46 am

it's the first time i'm using flea flicker as a comish. I'm trying to get the defensive scoring to be similar to that of yahoo's which is :
Sack 1
Interception 2
Fumble Recovery 2
Touchdown 6
Safety 2
Block Kick 2
Kickoff and Punt Return Touchdowns 6
Points Allowed 0 points 10
Points Allowed 1-6 points 7
Points Allowed 7-13 points 4
Points Allowed 14-20 points 1
Points Allowed 21-27 points 0
Points Allowed 28-34 points -1
Points Allowed 35+ points -4

everything is okay until i get to points allowed. They way FF has it's editing options is very confusing to me. How i have it set up says, to me at least, that it is the same as what i have listed. However when i compare total points for defenses my league is 70+ above what yahoo has.



Also i'm not completely set on using yahoo's defensive stats. If anyone has a better team defense scoring system i'm all ears, well eyes i suppose. or a link to defensive scoring system article(s).
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Re: Flea flicker editing defense scoring help!

Postby Cleokatrah » Sat Aug 27, 2011 6:46 am

New defensive rule > points allowed > last option.

I Commish two different leagues, and have their defense scoring set up thus:
2 points for every Interception TM
2 points for every Sack TM
2 points for every Fumble Forced TM
1 point for every Fumble Recovered TM
4 points for every Safety TM
6 points for every Defensive TD ALL
4 points for every FG Blocked TM
4 points for every Punt Blocked TM
4 points for every Blocked Kick TM
-1 point for every 7 Points Allowed after reaching 21 total Points Allowed (-0.14 per) TM
8 extra points when total Offensive Points Allowed (FG, Pass TD, Rush TD) is exactly 0 TM
6 extra points when total Offensive Points Allowed (FG, Pass TD, Rush TD) is between 2 and 9 (inclusive) TM
4 extra points when total Offensive Points Allowed (FG, Pass TD, Rush TD) is between 10 and 17 (inclusive) TM
-1 point for every 50 Net Yards Allowed after reaching 300 total Net Yards Allowed (-0.02 per) TM
4 extra points when total Net Yards Allowed is less than or equal to 225 TM
2 extra points when total Net Yards Allowed is between 226 and 299 (inclusive)

The yardage combines with the points allowed (and I use the offensive points only option).

The second league is the same as far as special plays but I got lazy on my points allowed and wanted something simple, so I went:
-1 point for every 7 Offensive Points Allowed (FG, Pass TD, Rush TD) after reaching 20 total Offensive Points Allowed (FG, Pass TD, Rush TD) (-0.14 per)
6 extra points when total Offensive Points Allowed (FG, Pass TD, Rush TD) is less than or equal to 0
4 extra points when total Offensive Points Allowed (FG, Pass TD, Rush TD) is less than or equal to 17

The last two bonuses will stack for a shutout. I allow decimals, so the negative points can have a very small impact here.
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