Is anyone here in a rotisserie league? It seems that almost everyone here is in H2H leagues -- whereas H2H leagues are good for some things, there are some things to be said for roto leagues, such as, if a RB explodes for 200+ yards and multiple touchdowns, you are still not greatly favored in the matchup as that only takes care of a couple of categories with the others still up for grabs.
Have you ever played a roto football league? how well does it work if you provide for, say, 2QBs, 2RBs, 3WR+TE, 2Ks, 2DEFs and use faairly reasonable categories like
I've done both, and while roto certainly works, I have to say I prefer h2h. Some of the elegance that makes roto a great format for baseball (such as the hitting-pitching balance) doesn't translate as well to football as one would expect. It is a nice change of pace, though for those looking for something different.
In any case, I don't think I'd use a x6 modifier for touchdowns - with that much weight on scoring, the other categories become mere afterthoughts.
I wasn't trying to use a x6 modifier on the touchdowns, I just wanted to have the points for touchdowns be counted 6 so that these catergories can include 2 point conversions.... suppose that there are 3 teams in the league:(just for instance... and let's look at QB TDs only)
now team 1 gets 3 points
team 3 gets 2 points
team 2 gets 1 point...
i just didn't think 2 point conversions deserved a category of their own, but certainly should go somewhere... so I guess I am saying they should count as 1/3 of an appropriate touchdown
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So you are compared to the entire league in a bunch of categories and you are assigned a certain number of points for each category, depending on how well you are doing in it...
for simplicty, let's just do the basic QB stats...
so your score would be calculated as follows...
say, you are second in passing TDs -- that means that you are beating 8 other people, so your score would be 8 points (some leagues shift all scores by 1 to make 10 the maximum score, in that case you'd have 9 points there, but let's ignore it)
now suppose you are 5th in passing yards, that gives you 5 points, as you are only beating 5 people now...
now suppose you have the fewest interceptions, you're beating all the other 9 people in your league, so you get 9 points...
so from these three categories you get 8+5+9 = 22 points. that is your total and the teams in your league are ranked by it.
of course other categories need to be used, like rushing TDs, rush yds, rec yds, rec tds etc....
get it?
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matmat wrote:So you are compared to the entire league in a bunch of categories and you are assigned a certain number of points for each category, depending on how well you are doing in it...
for simplicty, let's just do the basic QB stats...
so your score would be calculated as follows... say, you are second in passing TDs -- that means that you are beating 8 other people, so your score would be 8 points (some leagues shift all scores by 1 to make 10 the maximum score, in that case you'd have 9 points there, but let's ignore it)
now suppose you are 5th in passing yards, that gives you 5 points, as you are only beating 5 people now...
now suppose you have the fewest interceptions, you're beating all the other 9 people in your league, so you get 9 points...
so from these three categories you get 8+5+9 = 22 points. that is your total and the teams in your league are ranked by it.
of course other categories need to be used, like rushing TDs, rush yds, rec yds, rec tds etc....
get it?
Yeah I get it. I don't like it because it takes away margin of victory and just looks at result. That works for chess, but I don't think it's as good for something like fantasy football.
KingGhidra wrote: Yeah I get it. I don't like it because it takes away margin of victory and just looks at result. That works for chess, but I don't think it's as good for something like fantasy football.
well... it's a different game, right? It becomes more of a strategy/balance game, as opposed to who managed to draft the top 2 players and pick up the one huge breakout player... Instead of worrying about the "total" score you have to make sure that you're good enough in every category to maintain a high standing in each. .. .
as was pointed out above, it works very nicely in baseball and I was just curious if people here had tried it in football... I would imagine trades would be a little more common in a league like that since you'd be trading, say, rec TDs for rush TDs and that could improve both teams' standings instead of just trading 6 points back and forth ...
anyway. different dynamic.
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