ScottyWaz9 wrote:So we are headed into our second year of our dynasty league and we just finished our free agent auction draft. A lot of people over paid for players last year so this draft was actually filled with players.
A rule we are doing away with after this year is: 5% salary increase on all players with contract years left.
No one liked it, you make the contract and your team has a total year limit of 60 for 25 players, so we won't hold on to players too long.
The problem arose during the draft. People started dropping players with high contracts then rebidding on them and getting them for much cheaper. It was hard for all the other teams to even come close to matching with everyone already near the cap. We need to avoid this dilemma, but we aren't sure how. We don't want to flat out just restrict that from happening, we just want to make some kind of penalty...
You could impose a cap hit - depending on the number of years left on the contract and/or the total amount of the contract, if you drop a player, X% is added to your cap as a penalty.