The Pitch: The most celebrated sports franchise of all time, Madden is to video games what Kleenex is to a runny nose. It's the most played, most talked about, most loved and at the same time most hated on game going. The thing is, it's not the gamers that hate on Big John and EA, it's the competition that pull their hair out trying to find new ways to beat the juggernaut each year, only to watch the dollars continue to stack and the game's fans becoming even more loyal with each rendition. And why shouldn't they, as Madden 2004 proved to be the best in series history introducing Owner mode and Playmaker controls into the mix. 2005 promises to be even better.
Why it's Going to Rock: While everyone else is trying to simply catch up to what Madden introduced in 2004, the developers at Tiburon are already thinking about features they should bring in 2010. Okay, so maybe they don't work that far ahead, but they were already working on adding new features into 2005 before last year's game even shipped. Expect more ownership options ($20 for a hotdog!?!) along with even more ways to be a playmaker including a revamped playmaker blocking mode. It would also be great to see the team chemistry features introduced in MVP also make their way into Madden.
Early money on the soon-to-be cursed cover athlete is Ray Lewis, although Raven fans might hope for someone else to strike the pose considering everyone else who has ever been featured on the box has gone down with either an injury or caught a severe case of suckitis from the moment the game hit stores. Maybe they should decrease their cover athlete's attribute points by half before shipping the game just to make things more realistic.
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