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10 vs 12 team leagues

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10 vs 12 team leagues

Postby jebatzel » Sat Aug 14, 2004 12:18 am

I haven't done the draft yet for my league which is currently at 12 teams.

What you guys like more?

10 or 12 team leagues
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Postby jumpman8828 » Sat Aug 14, 2004 12:19 am

I personally like smaller leagues. Some people like the challenge of thinner player pools, but I like high scoring matchups between stacked teams B-)
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Postby The Guru » Sat Aug 14, 2004 12:24 am

12
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Postby emaja » Sat Aug 14, 2004 12:27 am

I think 12 is an optimal size for a FF league. Any more than that and an injury to a RB sinks your season.

I have 2 leagues that I play in regularly. One is a 12 and the other is a 16 and I get sooooo frustrated in the 16 teamer when someone goes down with injury. WW pickin' gets real slim real quick.
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Postby madmike » Sat Aug 14, 2004 6:25 am

10 is best, 12 is good but RBs get a little thinner.
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Postby 34=Sweetness » Sat Aug 14, 2004 8:16 am

12 is best. Offers a bit of a challenge and you can get some fun sleepers that no one saw coming. Injuries don't sink you as much. And you still have some awesome high scoring matchups.
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Postby Turnip » Sat Aug 14, 2004 10:05 am

34=Sweetness wrote:12 is best. Offers a bit of a challenge and you can get some fun sleepers that no one saw coming. Injuries don't sink you as much. And you still have some awesome high scoring matchups.


This sums up my feelings well.
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Postby toy4x4 » Sat Aug 14, 2004 11:08 am

I prefer 10.
QB: 1pt per 20 Yds Passing - 4pt Passing TD
RB/WR/TE: 1pt per 10 Yds Rushing/Receiving - 6 pts per TD
K: 1 Pt per XP - 3 pts per FP - 6 pts per +50 FG
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Postby paulcseplo » Sat Aug 14, 2004 12:53 pm

our league has always been a 10-team league, but this year we've bumped it up to 12 teams. we haven't held our draft yet, but i can already tell you i prefer the 12-team league. it requires more strategy, more preparation & more research (you have to rely more on sleepers in a 12-team league since you're drafting approx 30-32 spots deeper than in a 10-team league). just look at the strategy that's going to have to be used in the 1st round: in a 10 team league, if you have the 9 or 10 pick, you really don't have to think twice about grabbing randy moss in the 1st round (if the top 8 rb's are gone) - because you know you can get the next tier RB on the turn. however, in a 12-team league it's not as simple - do you grab moss w/ the 9th pick and hope 6 straight RB's don't go off the board right after your pick? or do you go w/ a RB and hope another solid RB or Harrison/Holt is available after the turn? i love these kinds of dilemmas!! and of course, 12-team leagues mean more $$$ for the winner!
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Postby ABC » Sat Aug 14, 2004 12:59 pm

34=Sweetness wrote:12 is best. Offers a bit of a challenge and you can get some fun sleepers that no one saw coming. Injuries don't sink you as much. And you still have some awesome high scoring matchups.

i agree.

our league is 12 teams, 11 startings players (7 skill, 4 idp) and 5 bench spots. still enough available on the wavier wire to improve ones team, but not so much that you don't have to draft wisely!! ha ha ha!!
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